UX
I’ve been working as a User Experience designer for four years, and have experience predominantly in visual and interaction design for educational and data-visualization projects. I’ve worked with a variety of clients, from Microsoft Research, Brown University, and SIOS, to incubating startups and community projects.
Glance app, Green Heron Works, 2014-2015:
PDF: Glance app designs
Glance is designed to be an easy-to-use tool for environmental research organizations to comprehensively, quickly, and collaboratively input and manage field research data, freeing time and resources for the research itself. While the app’s development has been postponed, the designs for the mobile app were completed last fall.
Touch Art Gallery, Brown University Graphics Lab, 2011-2014:
This is a video demo of the TAG app (Win8) for which I was the lead UX and UI designer, as well as assistant manager of the undergraduate team of developers.
TouchViz, Microsoft Research, 2012
At Microsoft Research, Touchviz was an exploratory project where we explored how a user, by interacting directly with the data visualization, could understand the data better. My part included creating a library of all possible tangible interactions, creating an interface that brought together the best of these, storyboards of hypothetical scenarios, and a final animation demonstrating the UI. A paper at CHI and a patent resulted.
Chronozoom, 2012-2013
I was the UX and UI designer for the Microsoft Research Connections project, Chronozoom, done in tandem with UC Berkeley.The project won the 2013 SxSW award for Education Resource.
Due to the usual lengthy cycles of software development, many of the projects I’ve worked on over the past two years can’t yet be shown publicly. If you’d like to see more of my UX design work, feel free to get in touch with me via email. Otherwise, continue below to the UI/Graphic Design work.
Design work done for a Rhode Island women’s cycling group.
Logo and graphic design done for the Glance app.